Return of the Vikings? 3rd September

Julie Taylor, 4 Medi 2012

After two weeks of hard work by all the team to remove ploughsoil, and backfill from previous years’ excavation, the archaeological remains are finally being examined in detail. 

Today, one discovery brought the entire site to a halt, bringing everyone to gather around one of the smaller exploratory trenches opened last week.  Following clearing rubble from the upper fill of the enclosure ditch, the longbone of a burial was found on the western side of the enclosure ditch.  It is hoped that this exciting discovery will provide more information relating to a group of five skeletons previously found immediately to the south during the excavation seasons of 1998 and 1999. 

Weather conditions on site are currently excellent for the detection of archaeological features.  This is exemplified by the discovery of a several archaeological features within an area previously excavated in 1998 at the east end of the main trench.  Some of these features were previously known from the earlier season, but remained unexcavated because of a lack of time. 

Elsewhere in the main trench, the team has uncovered more of the enclosure wall defining the western boundary of the site, and have also begun the excavation of a slot through the enclosure ditch adjacent to that wall.  Exploratory slots placed through midden deposits at the east end of the trench are finding animal bones in large quantities, which will provide valuable dietary information about the inhabitants of the site. 

These tantalising glimpses into the archaeology of the site are getting everyone very excited, and we look forwards to seeing what new discoveries await us during the next two weeks.

Tudur Burke Davies

New Media, New Challenges

Graham Davies, 3 Medi 2012

Graham Davies, Online Curator, Amgeddfa Cymru - National Museum Wales

Earlier this year I was approached by the Keeper of Art regarding a recent acquisition of two oil paintings dating from 1700. The paintings in question - two large panoramic paintings of Margam House - were purchased with help from the Heritage Lottery Fund and the Art Fund, and as the funding included some form of digital exploration, I was asked to produce an interactive to compliment the gallery display (that would also be available to tour with the paintings).

On closer inspection of the paintings, lot of small, intricate detail became noticeable.  As some details were very small - and would benefit from additional interpretation - some sort of zoomable image would offer the visitors with the best form of digital exploration.

In previous gallery interactive developments, the New Media Department have used the iPad2 platform, but as the newer iPad3 has a retina display - a screen resolution and pixel density so high that a person is unable to discern the individual pixels at a normal viewing distance - this platform seemed ideal to explore small detail in high resolution images. As for the software, we decided to use an adaptation of a previously developed interactive that allowed the user to move around a high-resolution image to predetermined hotspots (to explain certain details of the painting).

I then went about locating numerous details on the canvas that would be interesting and informative to the viewer. I was keen to pick things out that would not be contained on the gallery labels, thus ensuring no duplication and offering an enhanced visitor experience.

Resolution issues

After obtaining high-resolution images of the two paintings I was able to upload these to our Content Management System (amgeuddfacms), to allow them to be served from our website server. It was at this point that a strange technical inconsistency occurred....

Viewing a 3800 pixel wide image on a standard Firefox browser on my desktop screen rendered the image sharp and clear. However, serving the exact same image into the iPad3 web browser rendered a fuzzy pixelated image. Given that the same image was being served to both screens it seemed that the different web browsers were handling the image in a different way.

A little bit of research on the internet revealed the possible problem: The default web browser on an iPad (Safari), runs WebKit which only seems to serve images up to a maximum size (somewhere around 1024 pixels wide). The iPad browser seemed to be downsampling the original 3800 wide image to 1024 wide, before then upscaling this 1024 wide image back up to 3800, causing the image to render at almost 400% it's downsampled 1024 pixel size.

The problem was how to get around this. After some researching on the internet for similar problems, it seemed that there was no conclusive solution. This was mainly due to the logical assumption that it’s bad practice to serve huge images to a website (especially on a mobile device such as an iPad, where web content was readily downloaded via mobile networks), so the advice was always to use small images. Of course we wanted very large images, so this didn’t help!

One solution that Chris Owen, our Web Manager came up with was to serve two halves of the image separately and automatically stitch them back together again after they loaded on the web page  - thus the page would load two smaller images. Technically this gave a good result, but cutting the image in half was not enough. We therefore generated a script that sliced the image into 500 by 500 pixels (totaling 64 separate images), and stitched them all back together again once they were loaded into the browser.

The outcome was a high-resolution image (made up of smaller individual images) that renders sharply even when zoomed right in. This gets around the issue of the Safari web browser on an iPad automatically scaling down large images.

Research suggests that this may be a first in application development of this sort, especially one developed wholly in HTML5.

Gesture enhanced interactive

Once this high resolution was served up onto the new iPad3, in high resolution quality, it became clear that it would make more sense to make this a ‘gesture enhanced’ (pinch to zoom) interactive in addition to interpreting predetermined parts of the painting.

This means that the user can now fully explore the entire image, zooming right into any part of the image, whilst being able to read interpretive labels embedded within the image.

Colour Accuracy

The next problem to solve was the one of colour accuracy. Due to the original paintings being very dark, most images that we had to play with were lightened in order to see the detail. This lightening caused the colours to be untrue to the original, something that would be noticeable once screen and canvas were next to each other in the gallery.

A quick phone call to our photography department affirmed that they had high-resolution master TIFF files available that were ‘colour correct’, i.e. the colours in the digital capture were exactly as they were in the painting.

These colour correct images turned out to be strikingly different to the ones that we had previously been playing with, the increased sharpness causing even more detail to become apparent, even figures appeared that weren’t noticeable on the previous images.

The application will be installed alongside the paintings of Margam House in the Art in Wales 1500-1700 gallery at National Museum Cardiff in October 2012.

Bringing it all together: Art in Wales 1550-1700 

A parallel development to this in-gallery interactive is a website interactive exploring a major portrait of the builder of Margam House –

Sir Thomas Mansel with his wife, Jayne

(hung alongside the Margam paintings in Art in Wales 1550-1700 gallery). Again, certain parts of the painting can be explored in high resolution through interpretive labels embedded in the image. This further compliments an existing interactive, exploring another major portrait in the gallery –

Katheryn of Berain, the Mother of Wales.

It is hoped to extend this program to include all the items in the gallery, thus forming a holistic digital interpretation of Art in Wales from 1550-1700, available both within the gallery and through the website.

Identifying your finds

Grace Todd, 31 Awst 2012

Something we get a lot of excitement (and sometimes head scratching!) from here in the Clore Discovery Centre is helping you to identify your finds. Every year museum visitors bring us thousands of objects they have found/excavated/collected and ask us to help identify them. 

This summer Will Hardy came to us to find out more about some fossils he had found recently. Of the three pieces one was particularly exciting as it was beautifully preserved. It might not look much from my dodgy phot but this fossil is amazing!

It's part of a plant called Calamites from the Welsh Coal Measures and is about 300 million years old which grew to about 30m high!

Well found Will!

Over the next few weeks we'll be challenging you to identify some of our 'mystery objects'

 

 

Lluniau Llon! Sesiynau Ffotograffiaeth Bywyd Gwyllt @AGC

Gareth Bonello, 30 Awst 2012

Dros y pythefnos diwethaf rydym ni wedi bod yn rhedeg gweithgareddau ar gyfer teuluoedd i'w wneud ag arddangosfa Ffotograffydd Bywyd Gwyllt y Flwyddyn Veolia yma yn Amgueddfa Genedlaethol Caerdydd.

Wnaeth dros 400 ohonoch chi gymryd rhan ac mai hi wedi bod yn bythefnos bendigedig o anturiaethau ffotograffig! Rydw i wedi bod yn brysur yn llwytho siwd gymaint o'r lluniau ag sy'n bosib i dudalen Flickr Clwb Ffoto AGC ac mae rhaid i mi ddweud eu bod nhw'n edrych yn wych! Mae'r lluniau ar y dudalen Flickr wedi eu trefnu i mewn i setiau ar ochr dde'r dudalen felly os wnaethoch chi gymryd rhan y cwbl sydd angen i chi wneud yw clicio ar ddyddiad eich ymweliad i'r Amgueddfa a chwilio am eich enw!

Mi fydd y lluniau yn cael eu harddangos ar y sgrin yng Nghanolfan Ddarganfod Clore yn yr Amgueddfa ar ddydd Sadwrn Medi'r 8fed felly os wnaethoch chi gymryd rhan yn y gweithdai dewch i weld eich lluniau yn cael eu harddangos yn yr Amgueddfa Genedlaethol!

Hoffwn ddiolch i Cat, Lauren a Catherine am wneud job mor dda o redeg y gweithgareddau a hoffwn ddiolch hefyd i bawb wnaeth cymryd rhan. Diolch!

Popeth ond y sgrech

30 Awst 2012

Mae modd defnyddio pob pisyn o'r mochyn ond am ei sgrech

Ar un adeg roedd moch yn rhan bwysig o fywyd pob dydd yn y dref yn ogystal â'r wlad. Dyma i chi'r peiriant ailgylchu perffaith, a oedd yn troi gwastraff yn gynnyrch defnyddiol. Byddent yn bwrw troglwyth fawr o foch bach a gan eu bod yn fodlon bwyta pob dim, yn laswellt neu'n sbarion bwyd, roeddent yn pesgi'n gyflym. Roedd lladd y mochyn yn ddigwyddiad cymdeithasol o bwys a byddai cymdogion a chyfeillion yn aml yn cymryd eu tro i ladd eu moch a rhannu'r cig.

Hebrwng asgwrn

Cig moch yn hongian o'r llofft

Cig moch yn hongian o'r llofft. Dangosir y modd y gwahenir dau ddarn o gig rhag iddynt gyffwrdd.

Byddai'r lladd yn digwydd rhwng dechrau Hydref a diwedd Mawrth, ac felly'n sicrhau cyflenwad cyson o gig ffres i deuluoedd trwy dymor y gaeaf. Y 'stecen felys' neu ddarnau o gig o'r asennau ac asgwrn y cefn fyddai'n cael eu rhannu fel arfer. Byddai ffagots a brôn hefyd yn cael eu paratoi a'u cynnig i deulu a chymdogion. Parhaodd yr arfer hwn tan hanner olaf yr ugeinfed ganrif. Y plant fyddai'n cael y pleser o fynd â'r rhoddion, a chaent rywfain o arian am eu trafferth. Mewn rhai ardaloedd, yr enw ar yr arfer hwn oedd hebrwng asgwrn. Byddai gweddill y mochyn yn cael ei halltu, a dyna oedd y prif ffynhonnell o gig ar gyfer y teulu am y flwyddyn.

Dim byd yn ofer

Pledren mochyn i chwarae pêl

Cyn yr oed o mas-gynhyrchu peliau troed, byddai plant yn aml yn defnyddio pledren mochyn i chwarae pêl, a ddengys yma gyda phlufyn a fewnosodwyd ar gyfer ei chwyddo.

Fyddai'r un dim yn mynd yn ofer. Byddai'r pen yn cael ei ferwi i wneud cosyn pen (brôn). Roedd modd defnyddio blew'r mochyn i wneud brwshys, gwneud lledr o'r croen, gwneud pwdin gwaed o'r gwaed, a chwarae pêl-droed gyda'r bledren. Doedd dim rhyfedd felly fod cymaint yn cadw moch. Yn ôl rhai, daw'r enw Saesneg ar gadw-mi-gei o'r ffaith bod pobl yn bwydo eu harian mân i mewn i'r piggy bank. Wedi iddo dyfu'n ddigon tew byddai modd ei falu a chael at y cynilion y tu mewn.

Pen mochyn yn cael ei ferwi i wneud cosyn pen (brôn).

Rhan o ffilm sy'n cofnodi'r holl waith a ddeuai yn sgîl lladd mochyn. Byddai trefn y gwaith yn dilyn yr un patrwm drwy Gymru gyfan, ac eithrio gwneud ffagots. Ni fyddai hynny'n digwydd yn gyffredin yng Ngwynedd. Ffrio'r iau gyda nionod a'i fwyta fel prif bryd oedd y drefn yno.

Tystiolaeth lafar

Yn ôl tystiolaeth o Rostryfan, yr oedd hwn yn bryd blasus iawn ar gyfer 'swper chwarel', sef y pryd min nos wedi i'r chwarelwyr ddychwelyd o'r chwarel.

Mrs Edith May Hughes, Llannerch-y-medd, Môn yn disgrifio sut y byddai ei mam yn paratoi iau a nionod. Ganed Mrs Hughes yn 1904.

"Wedyn mi fydda yr iau. Padall huarn fawr fydda gin Mam, ar ben y pentan, 'te. A mi fydda wedi gneud yr iau yn ara' deg. Fydda gynni hi flawd wrth law bob amsar. Wedyn, - a board 'te — wedyn, pen fydda hi'n mynd i dorri'r iau, fydda blawd ar y board, a 'dda'r iau yn cal 'i roid yn fanno. A'i sglisho wedyn, a'i dipio fo'n y blawd, cyn 'i ffrio fo, 'te. Wedi 'ny, mi fydda nionod yn cal 'u ffrio, hefo yr iau 'ma, yn ara' deg. Wedyn mi fydda 'na lond y badall, ar ôl i'r iau neud. Fydda'n codi'r iau, a wedyn mi fydda 'na lond y badall o refi da wedi neud efo'r nionod 'ma i gyd, 'te. Wedyn 'dda'r iau yn cal 'i roid i fiewn yno fo. Wedyn odd o'n cadw yn dendar neis, ag yn boeth. Erbyn dôn ni o'r ysgol gyda'r nos ylwch. "
>Mrs Edith May Hughes, Llannerch-y-medd, Ynys Môn. Ganed 1904

Rysáit: Cig Moch, Iau a Nionod

  • hanner pwys o gig moch
  • pwys o iau
  • nionod
  • halen a phupur
  • ychydig o flawd gwyn
  1. Torri'r iau'n dafelli, eu golchi, a'u gorchuddio ag ychydig o flawd gwyn, pupur a halen.
  2. Ffrio'r cig moch yn ysgafn a'i godi i ddysgl boeth.
  3. Rhoi'r iau a'r nionod (wedi'u torri'n fân) yn saim y cig moch, eu ffrio gyda'i gilydd a'u codi i'r un ddysgl.
  4. Cymysgu llond llwy fwrdd o flawd gwyn i mewn i'r saim yn y badell ffrio, tywallt ychydig o ddŵr berwedig arnynt, eu cymysgu'n dda a'u berwi am ychydig funudau i wneud grefi.
  5. Berwi tatws mewn sosban ar wahân.